Installer super-mario-64-render96-v32
This script is for reference only and can't be directly used to install the game in the Lutris client. To install the game, download the full script.
files: - repo: https://github.com/Render96/Render96ex/archive/refs/heads/alpha.zip - rom: N/A:Please select the USA .z64 rom file - goddard: https://github.com/Render96/ModelPack/releases/download/v1.0-goddard/Goddard.7z - models: https://github.com/Render96/ModelPack/releases/download/3.2/Render96_DynOs_v3.2.7z - alpha: https://github.com/Render96/ModelPack/releases/download/3.1/Render96_Alpha_v3.1.7z - textures: https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK/archive/refs/heads/master.zip game: exe: build/us_pc/sm64.us.f3dex2e installer: - extract: file: repo - extract: dst: $GAMEDIR file: alpha - extract: dst: $GAMEDIR/src file: goddard - extract: dst: $GAMEDIR/newtextures file: textures - copy: dst: $GAMEDIR src: rom - execute: command: mv *.z64 baserom.us.z64 - execute: command: make -j`nproc` - execute: command: cp -rf newtextures/gfx build/us_pc/res - copy: dst: $GAMEDIR/build/us_pc/dynos/packs src: models - execute: command: rm -rf D*file Makefile* a* bin build/us_pc/actors build/us_pc/assets build/us_pc/b* build/us_pc/data build/us_pc/e* build/us_pc/include build/us_pc/levels build/us_pc/lib build/us_pc/rsp build/us_pc/sound build/us_pc/src C* c* d* e* i* J* l* M* n* R* S* s* t* u* *.sh *.json *.z64 *.py .cl* .git* .a*
{ "files": [ { "repo": "https://github.com/Render96/Render96ex/archive/refs/heads/alpha.zip" }, { "rom": "N/A:Please select the USA .z64 rom file" }, { "goddard": "https://github.com/Render96/ModelPack/releases/download/v1.0-goddard/Goddard.7z" }, { "models": "https://github.com/Render96/ModelPack/releases/download/3.2/Render96_DynOs_v3.2.7z" }, { "alpha": "https://github.com/Render96/ModelPack/releases/download/3.1/Render96_Alpha_v3.1.7z" }, { "textures": "https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK/archive/refs/heads/master.zip" } ], "game": { "exe": "build/us_pc/sm64.us.f3dex2e" }, "installer": [ { "extract": { "file": "repo" } }, { "extract": { "dst": "$GAMEDIR", "file": "alpha" } }, { "extract": { "dst": "$GAMEDIR/src", "file": "goddard" } }, { "extract": { "dst": "$GAMEDIR/newtextures", "file": "textures" } }, { "copy": { "dst": "$GAMEDIR", "src": "rom" } }, { "execute": { "command": "mv *.z64 baserom.us.z64" } }, { "execute": { "command": "make -j`nproc`" } }, { "execute": { "command": "cp -rf newtextures/gfx build/us_pc/res" } }, { "copy": { "dst": "$GAMEDIR/build/us_pc/dynos/packs", "src": "models" } }, { "execute": { "command": "rm -rf D*file Makefile* a* bin build/us_pc/actors build/us_pc/assets build/us_pc/b* build/us_pc/data build/us_pc/e* build/us_pc/include build/us_pc/levels build/us_pc/lib build/us_pc/rsp build/us_pc/sound build/us_pc/src C* c* d* e* i* J* l* M* n* R* S* s* t* u* *.sh *.json *.z64 *.py .cl* .git* .a*" } } ] }