files:
- pluto: https://cdn.plutonium.pw/updater/plutonium.exe
game:
arch: win64
exe: drive_c/Plutonium/plutonium.exe
name: Plutonium
prefix: $GAMEDIR
installer:
- task:
app: dotnet472
name: winetricks
prefix: $GAMEDIR
- task:
app: d3dcompiler_47 d3dcompiler_43
name: winetricks
prefix: $GAMEDIR
- task:
app: vcrun2005 vcrun2008 vcrun2012 vcrun2019
name: winetricks
prefix: $GAMEDIR
- task:
app: d3dx11_42 d3dx11_43
name: winetricks
prefix: $GAMEDIR
- task:
app: xact_x64 xact xinput
name: winetricks
prefix: $GAMEDIR
- task:
app: corefonts
name: winetricks
prefix: $GAMEDIR
- task:
key: GrabFullscreen
name: set_regedit
path: HKEY_CURRENT_USER\Software\Wine\X11 Driver
prefix: $GAMEDIR
value: Y
- merge:
dst: $GAMEDIR/drive_c/Plutonium
src: pluto
system:
env:
DXVK_STATE_CACHE: 1
DXVK_STATE_CACHE_PATH: $GAMEDIR
STAGING_SHARED_MEMORY: 0
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP: true
__GL_THREADED_OPTIMIZATIONS: 1
description: Downloads Plutonium and installs required dependencies to use it.https://plutonium.pw/
game_slug: call-of-duty-black-ops-ii
gogslug: ''
humblestoreid: ''
installer_slug: call-of-duty-black-ops-ii-plutonium
name: 'Call of Duty: Black Ops II'
notes: Multiplayer works but may not start until you disable nvapi/dlss toggle under
dxvk, will stutter the first time in a new map but will work fine after.
runner: wine
script:
files:
- pluto: https://cdn.plutonium.pw/updater/plutonium.exe
game:
arch: win64
exe: drive_c/Plutonium/plutonium.exe
name: Plutonium
prefix: $GAMEDIR
installer:
- task:
app: dotnet472
name: winetricks
prefix: $GAMEDIR
- task:
app: d3dcompiler_47 d3dcompiler_43
name: winetricks
prefix: $GAMEDIR
- task:
app: vcrun2005 vcrun2008 vcrun2012 vcrun2019
name: winetricks
prefix: $GAMEDIR
- task:
app: d3dx11_42 d3dx11_43
name: winetricks
prefix: $GAMEDIR
- task:
app: xact_x64 xact xinput
name: winetricks
prefix: $GAMEDIR
- task:
app: corefonts
name: winetricks
prefix: $GAMEDIR
- task:
key: GrabFullscreen
name: set_regedit
path: HKEY_CURRENT_USER\Software\Wine\X11 Driver
prefix: $GAMEDIR
value: Y
- merge:
dst: $GAMEDIR/drive_c/Plutonium
src: pluto
system:
env:
DXVK_STATE_CACHE: 1
DXVK_STATE_CACHE_PATH: $GAMEDIR
STAGING_SHARED_MEMORY: 0
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP: true
__GL_THREADED_OPTIMIZATIONS: 1
slug: call-of-duty-black-ops-ii-plutonium
steamid: 202970
version: Plutonium
year: 2012
{
"game_slug": "call-of-duty-black-ops-ii",
"version": "Plutonium",
"description": "Downloads Plutonium and installs required dependencies to use it.https://plutonium.pw/",
"notes": "Multiplayer works but may not start until you disable nvapi/dlss toggle under dxvk, will stutter the first time in a new map but will work fine after.",
"name": "Call of Duty: Black Ops II",
"year": 2012,
"steamid": 202970,
"gogslug": "",
"humblestoreid": "",
"runner": "wine",
"slug": "call-of-duty-black-ops-ii-plutonium",
"installer_slug": "call-of-duty-black-ops-ii-plutonium",
"script": {
"files": [
{
"pluto": "https://cdn.plutonium.pw/updater/plutonium.exe"
}
],
"game": {
"arch": "win64",
"exe": "drive_c/Plutonium/plutonium.exe",
"name": "Plutonium",
"prefix": "$GAMEDIR"
},
"installer": [
{
"task": {
"app": "dotnet472",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "d3dcompiler_47 d3dcompiler_43",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "vcrun2005 vcrun2008 vcrun2012 vcrun2019",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "d3dx11_42 d3dx11_43",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "xact_x64 xact xinput",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "corefonts",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"key": "GrabFullscreen",
"name": "set_regedit",
"path": "HKEY_CURRENT_USER\\Software\\Wine\\X11 Driver",
"prefix": "$GAMEDIR",
"value": "Y"
}
},
{
"merge": {
"dst": "$GAMEDIR/drive_c/Plutonium",
"src": "pluto"
}
}
],
"system": {
"env": {
"DXVK_STATE_CACHE": 1,
"DXVK_STATE_CACHE_PATH": "$GAMEDIR",
"STAGING_SHARED_MEMORY": 0,
"__GL_SHADER_DISK_CACHE": 1,
"__GL_SHADER_DISK_CACHE_PATH": "$GAMEDIR",
"__GL_SHADER_DISK_CACHE_SKIP_CLEANUP": true,
"__GL_THREADED_OPTIMIZATIONS": 1
}
}
}
}