Five Days of Dread
A tightly paced horror experience that escalates each day.
No Dialogue. No Escape.
The story unfolds purely through visuals, sound, and space — no text, no voice, no guidance.
PSX-Inspired Visuals
Low-resolution textures and unsettling retro environments amplify the unease.
Atmospheric Psychological Horror
No chases. No combat. Just presence, tension, and the terror of being watched.