Visual Pinball X

released in 2015
  • Linux JP's Addams Family (Bally 1992) version last published 2 days, 23 hours ago
    Play "JP's Addams Family (Bally 1992)" table with "Visual Pinball X"
  • Linux JP's Space Cadet version last published 2 days, 23 hours ago
    Play "JP's Space Cadet" table with "Visual Pinball X"
    - JP's Space Cadet table based on the game by Cinematronics/Maxis from 1996
  • Wine Windows version last published 9 months ago
    Installs Visual Pinball 10.6.2 , with Visual PinMame 3.3b and all dependencies.The installer tries to install directX and dotnet 4. Cancel this installations, the script pre-install them.
    Once Visual Pinball is installed, you need to download the tables (for example from https://www.vpforums.org/), and extract them in the "Visual Pinball/Tables" folder.

    Some tables (VPinMame tables) require roms files, you can download them from https://www.ipdb.org/, and put the zip files in "Visual Pinball/VPinMAME/roms" (without extracting them).

An open source pinball table editor and simulator.

This project was started by Randy Davis, open sourced in 2010 and continued by the Visual Pinball development team.

Features:

- Simulates pinball table physics and renders the table with DirectX, OpenGL or bgfx
- Simple editor to (re-)create any kind of pinball table
- Live editing of most content within the rendered viewport
- Table logic (and game rules) can be controlled via Visual Basic Script
- Over 1050 real/unique pinball machines from ~100 manufacturers, plus over 550 original creations were rebuilt/designed using the Visual Pinball X editor (over 3000 if one counts all released tables, incl. MODs and different variants), and even more when including its predecessor versions (Visual Pinball 9.X)
- Emulation of real pinball machines via PinMAME is possible via Visual Basic Script (Visual PinMAME), or via the libPinMAME-API/plugin
- Supports configurable camera views (e.g. to allow for correct display in virtual pinball cabinets)
- Support for Tablet/Touch input, Joypads, or specialized pinball controllers
- Support for Stereo3D output
- Support for Head tracking via BAM
- Support for VR/XR HMD rendering (including PUP, B2S backglass and DMD output support)
- Support for WCG/HDR rendering (for now only via the BGFX (D3D11/12) build)
- Support for Windows (x86), Linux (x86/Arm, incl. RaspberryPi and RK3588), macOS, iOS/tvOS, Android (the latter builds are also available via the respective app stores for free)
- Plugin system to drive/fuel all kinds of displays (DMD, backglass, etc), add custom/dynamically-changed content (PUP, Serum, etc), direct output framework (DOF), sensors, and much more (WIP)

  • Genre: Arcade, Pinball
  • Platform: Windows
  • Website: vpforums.org

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