• Linux Binaries version last published 11 months, 1 week ago

    Linux binaries only, if you want to provide native support to an existing install.

    Same restrictions as the Steam installer.

  • Wine GOG + OldUnreal Patchs version last published 1 month, 3 weeks ago

    This script will facilitate you install of this game on Linux OS: "Unreal tournament (1999)" provided by GOG using OldUnreal Patchs project: https://github.com/OldUnreal/UnrealTournamentPatches/ During install please let all options by default. Big thanks to people who gave their time to permit us playing this game in the best conditions on Linux platform.

    - A menu let you choose playing between Windows and Linux version.
    - OldUnreal Patchs v469a included for both versions.
    - Please report issue concerning this script on my Github page:
    https://github.com/legluondunet/MyLittleLutrisScripts/

  • Linux Steam version last published 1 week, 5 days ago

    Native linux version using Steam game data.

    If the game runs too fast, try enabling Sync to Vblank in your graphics drivers.
    Make sure to have osspd installed to get sound.
    If using open source mesa drivers, switch to software rendering in the game's .ini config file.

  • Wine Windows CD + OldUnreal Patchs version last published 1 month, 4 weeks ago

    This script will facilitate you install of this game on Linux OS: "Unreal tournament (1999)" CD edition using OldUnreal Patchs project: https://github.com/OldUnreal/UnrealTournamentPatches/ During install please let all options by default. Big thanks to people who gave their time to permit us playing this game in the best conditions on Linux platform.

    - This Lutris script installer is only compatible with Windows CD.
    - A menu let you choose playing between Windows and Linux version.
    - OldUnreal Patchs v469a included for both versions.
    - You will need the CD only one time during install.
    - Please report issue concerning this script on my Github page:
    https://github.com/legluondunet/MyLittleLutrisScripts/

Unreal Tournament is completely different from Unreal: it is now mainly based on multiplayer, like Quake 3.

At the beginning, you have to play classic deathmatch rounds. After you have successfully won some of them, a new game mode becomes available, domination. In domination there are about three or four different areas scattered around the map to be controlled by your team. For a certain amount of seconds you control one area, a point is added to your score. The more areas you control, the faster your team's score rises. When you or the other team reaches a certain score, the game is over. The third mode is called capture the flag, every team has a flag to defend and tries to capture the other team's flag to score a point.

The fourth game mode is called assault. This mode requires completion of real missions, such as attacking an enemy base and destroying a specific object in it. Again, there are two teams, the defenders and the attackers. You have to complete the mission in a certain time, for example five or ten minutes. If you were successful, your team has to defend this time and the other team attacks. But the attacking team now only has as much time as you needed to attack.

All these modes are either playable in single or multiplayer mode. If playing alone, you have a large menu with orders you can give your bots. Also, all weapons were redesigned, and some new ones are added.