Super Mario 64

released in 1997
  • libretro Nintendo 64 version
  • libretro Nintendo Wii version

This version of Super Mario 64, originally released only in Japan, under the title Super Mario 64 Shindou Pak Taiou Version, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars, with small visual enhancements.

  • Platform: Nintendo 64, Nintendo Wii, Nintendo Wii U

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