Paperboy

released in 1990
  • mame Amstrad CPC version
  • mame Apple IIGS version
  • libretro Arcade version
  • libretro NES version
  • libretro Nintendo Game Boy Color version
  • libretro Sega Game Gear version
  • libretro Sega Genesis / Mega Drive version
  • libretro Sega Master System version
  • mame ZX Spectrum version

The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.[citation needed]

The game begins with a choice of difficulty levels: Easy Street, Middle Road and Hard Way. The object of the game is to perfectly deliver papers to subscribers for an entire week and avoid crashing (which counts as one of the player's lives) before the week ends. The game lasts for seven in-game days, Monday through Sunday.[4]

Controlling the paperboy with the handlebar controls, the player attempts to deliver newspapers to subscribers. Each day begins by showing an overview of the street indicating subscribers and non-subscribers. Subscribers and non-subscribers' homes are also easy to discern in the level itself, with subscribers living in brightly colored houses, and non-subscribers living in dark houses.[3]

  • Genre: Action, Arcade
  • Platform: Acorn Electron, Amiga, Amstrad CPC, Apple II, Apple IIGS, Arcade, Atari ST, BBC Microcomputer System, Commodore 16, Commodore C64/128, Commodore Plus/4, Game Boy, NES, Nintendo Game Boy Color, Sega Game Gear, Sega Genesis / Mega Drive, Sega Master System, Xbox 360, ZX Spectrum

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