files:
- client: https://install.robertsspaceindustries.com/rel/2/RSI%20Launcher-Setup-2.1.0.exe
game:
exe: $GAMEDIR/drive_c/Program Files/Roberts Space Industries/RSI Launcher/RSI Launcher.exe
prefix: $GAMEDIR
install_complete_text: "Installation Complete!\r\n\r\nPlease see our Wiki for important\
\ news and configuration requirements:\r\n\r\nhttps://starcitizen-lug.github.io"
installer:
- task:
arch: win64
description: Creating Wine prefix
name: create_prefix
prefix: $GAMEDIR
- task:
app: arial tahoma powershell win10
arch: win64
description: Installing dlls
name: winetricks
prefix: $GAMEDIR
- task:
arch: win64
args: /S
description: Installing client
executable: client
name: wineexec
prefix: $GAMEDIR
system:
env:
DXVK_HUD: 0
EOS_USE_ANTICHEATCLIENTNULL: 1
GAMEID: umu-starcitizen
MESA_SHADER_CACHE_DIR: $GAMEDIR
MESA_SHADER_CACHE_MAX_SIZE: 10G
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE_SIZE: 10737418240
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP: 1
prefer_system_libs: true
wine:
overrides:
libglesv2: builtin
description: 'Welcome to the Star Citizen installer maintained by the Star Citizen
LUG! Before continuing, please see our Quick Start Guide: https://starcitizen-lug.github.io For
help with the installer or to just hang out, we invite Linux Star Citizen players
to join us: https://robertsspaceindustries.com/orgs/LUG/'
game_slug: star-citizen
gogslug: ''
humblestoreid: ''
installer_slug: star-citizen-liversi20
name: Star Citizen
notes: "Performance may be choppy for the first couple minutes after visiting a new\
\ place or performing a new activity while shaders compile. Subsequent arrival should\
\ not be choppy.\r\n\r\nIf you receive a Runtime Error you can continue using Star\
\ Citizen by dragging the dialog box to the side, but in-game VoIP and FoIP will\
\ cease to function until Star Citizen is restarted. Drop in to the LUG group's\
\ chat and forums; we have custom runners to work around this problem.\r\n\r\nPlease\
\ make sure you have all Wine dependencies properly installed or your game may crash\
\ during start-up. See our wiki linked above for more information and instructions.\r\
\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a Linux\
\ resource limit named \"vm.max_map_count\" increased. If you are following our\
\ Quick Start Guide and using our LUG Helper, the Preflight Check will do this for\
\ you. To set it manually, execute:\r\n\r\nsudo sysctl -w vm.max_map_count=16777216\r\
\n\r\nConsult your distro's documentation on how to set this permanently or ask\
\ a LUG member.\r\n\r\nSee you in the 'verse!"
runner: wine
script:
files:
- client: https://install.robertsspaceindustries.com/rel/2/RSI%20Launcher-Setup-2.1.0.exe
game:
exe: $GAMEDIR/drive_c/Program Files/Roberts Space Industries/RSI Launcher/RSI
Launcher.exe
prefix: $GAMEDIR
install_complete_text: "Installation Complete!\r\n\r\nPlease see our Wiki for important\
\ news and configuration requirements:\r\n\r\nhttps://starcitizen-lug.github.io"
installer:
- task:
arch: win64
description: Creating Wine prefix
name: create_prefix
prefix: $GAMEDIR
- task:
app: arial tahoma powershell win10
arch: win64
description: Installing dlls
name: winetricks
prefix: $GAMEDIR
- task:
arch: win64
args: /S
description: Installing client
executable: client
name: wineexec
prefix: $GAMEDIR
system:
env:
DXVK_HUD: 0
EOS_USE_ANTICHEATCLIENTNULL: 1
GAMEID: umu-starcitizen
MESA_SHADER_CACHE_DIR: $GAMEDIR
MESA_SHADER_CACHE_MAX_SIZE: 10G
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE_SIZE: 10737418240
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP: 1
prefer_system_libs: true
wine:
overrides:
libglesv2: builtin
slug: star-citizen-liversi20
steamid: null
version: LIVE/RSI/2.0
year: 2016
{
"game_slug": "star-citizen",
"version": "LIVE/RSI/2.0",
"description": "Welcome to the Star Citizen installer maintained by the Star Citizen LUG! Before continuing, please see our Quick Start Guide: https://starcitizen-lug.github.io For help with the installer or to just hang out, we invite Linux Star Citizen players to join us: https://robertsspaceindustries.com/orgs/LUG/",
"notes": "Performance may be choppy for the first couple minutes after visiting a new place or performing a new activity while shaders compile. Subsequent arrival should not be choppy.\r\n\r\nIf you receive a Runtime Error you can continue using Star Citizen by dragging the dialog box to the side, but in-game VoIP and FoIP will cease to function until Star Citizen is restarted. Drop in to the LUG group's chat and forums; we have custom runners to work around this problem.\r\n\r\nPlease make sure you have all Wine dependencies properly installed or your game may crash during start-up. See our wiki linked above for more information and instructions.\r\n\r\nTo prevent crashes in areas with lots of geometry, the game needs a Linux resource limit named \"vm.max_map_count\" increased. If you are following our Quick Start Guide and using our LUG Helper, the Preflight Check will do this for you. To set it manually, execute:\r\n\r\nsudo sysctl -w vm.max_map_count=16777216\r\n\r\nConsult your distro's documentation on how to set this permanently or ask a LUG member.\r\n\r\nSee you in the 'verse!",
"name": "Star Citizen",
"year": 2016,
"steamid": null,
"gogslug": "",
"humblestoreid": "",
"runner": "wine",
"slug": "star-citizen-liversi20",
"installer_slug": "star-citizen-liversi20",
"script": {
"files": [
{
"client": "https://install.robertsspaceindustries.com/rel/2/RSI%20Launcher-Setup-2.1.0.exe"
}
],
"game": {
"exe": "$GAMEDIR/drive_c/Program Files/Roberts Space Industries/RSI Launcher/RSI Launcher.exe",
"prefix": "$GAMEDIR"
},
"install_complete_text": "Installation Complete!\r\n\r\nPlease see our Wiki for important news and configuration requirements:\r\n\r\nhttps://starcitizen-lug.github.io",
"installer": [
{
"task": {
"arch": "win64",
"description": "Creating Wine prefix",
"name": "create_prefix",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"app": "arial tahoma powershell win10",
"arch": "win64",
"description": "Installing dlls",
"name": "winetricks",
"prefix": "$GAMEDIR"
}
},
{
"task": {
"arch": "win64",
"args": "/S",
"description": "Installing client",
"executable": "client",
"name": "wineexec",
"prefix": "$GAMEDIR"
}
}
],
"system": {
"env": {
"DXVK_HUD": 0,
"EOS_USE_ANTICHEATCLIENTNULL": 1,
"GAMEID": "umu-starcitizen",
"MESA_SHADER_CACHE_DIR": "$GAMEDIR",
"MESA_SHADER_CACHE_MAX_SIZE": "10G",
"__GL_SHADER_DISK_CACHE": 1,
"__GL_SHADER_DISK_CACHE_PATH": "$GAMEDIR",
"__GL_SHADER_DISK_CACHE_SIZE": 10737418240,
"__GL_SHADER_DISK_CACHE_SKIP_CLEANUP": 1
},
"prefer_system_libs": true
},
"wine": {
"overrides": {
"libglesv2": "builtin"
}
}
}
}