Installer pokemon-xenoverse-pokemon-xenoverse-la

files:
- setup: 'N/A: Select the Setup.msi'
game:
  exe: $GAMEDIR/drive_c/Program Files (x86)/XenoTeam/Xenoverse/XenoverseLauncher.exe
  prefix: $GAMEDIR
installer:
- task:
    arch: win64
    description: Creating Wine 64-bit Prefix
    name: create_prefix
    prefix: $GAMEDIR
- task:
    app: dotnet472
    arch: win64
    description: Installing .NET Framework 4.7.2 (this will take several minutes,
      please wait)
    name: winetricks
    prefix: $GAMEDIR
- task:
    app: d3dcompiler_47
    arch: win64
    description: Installing d3dcompiler47
    name: winetricks
    prefix: $GAMEDIR
- task:
    arch: win64
    description: Installing the game's launcher
    executable: setup
    name: wineexec
    prefix: $GAMEDIR
wine:
  description: Disabling DXVK
  dxvk: false
description: The script will install the game's launcher. Please note that you have
  to manually download the setup from the game's site and provide it to the script
  when it will ask you to.Please read the following notes before opening the game.
game_slug: pokemon-xenoverse
gogslug: ''
humblestoreid: ''
installer_slug: pokemon-xenoverse-pokemon-xenoverse-la
name: Pokemon Xenoverse
notes: "The game can use two different engines, an \"older\" one and a \"newer\" one.\
  \ The developers recommend to use the newer one. You can select which engine to\
  \ use in the launcher's options (default is set to new) once installed. \r\nFor\
  \ some reason, however, the game will crash if launched directly from the launcher\
  \ with the newer engine on. \r\nUnless you want to use the older engine (which will\
  \ run fine from the launcher), a workaround is to manually edit the game's executable\
  \ from Lutris' settings to the one in: /drive_c/Program Files (x86)/XenoTeam/Xenoverse/Xenoverse\
  \ Per Aspera Ad Astra/Xenoverse-public-x.x.xx/Xenoverse/Game_n.exe\r\nChange it\
  \ back to the launcher's executable (which is in: /drive_c/Program Files (x86)/XenoTeam/Xenoverse/XenoverseLauncher)\
  \ to update the game in the future (if there will be any updates).\r\nIf you are\
  \ using the older engine and see an error when the introduction video is playing,\
  \ you can pretty much ignore it by clicking the okay button."
runner: wine
script:
  files:
  - setup: 'N/A: Select the Setup.msi'
  game:
    exe: $GAMEDIR/drive_c/Program Files (x86)/XenoTeam/Xenoverse/XenoverseLauncher.exe
    prefix: $GAMEDIR
  installer:
  - task:
      arch: win64
      description: Creating Wine 64-bit Prefix
      name: create_prefix
      prefix: $GAMEDIR
  - task:
      app: dotnet472
      arch: win64
      description: Installing .NET Framework 4.7.2 (this will take several minutes,
        please wait)
      name: winetricks
      prefix: $GAMEDIR
  - task:
      app: d3dcompiler_47
      arch: win64
      description: Installing d3dcompiler47
      name: winetricks
      prefix: $GAMEDIR
  - task:
      arch: win64
      description: Installing the game's launcher
      executable: setup
      name: wineexec
      prefix: $GAMEDIR
  wine:
    description: Disabling DXVK
    dxvk: false
slug: pokemon-xenoverse-pokemon-xenoverse-la
steamid: null
version: "Pok\xE9mon Xenoverse Launcher"
year: null
{
  "game_slug": "pokemon-xenoverse",
  "version": "Pok\u00e9mon Xenoverse Launcher",
  "description": "The script will install the game's launcher. Please note that you have to manually download the setup from the game's site and provide it to the script when it will ask you to.Please read the following notes before opening the game.",
  "notes": "The game can use two different engines, an \"older\" one and a \"newer\" one. The developers recommend to use the newer one. You can select which engine to use in the launcher's options (default is set to new) once installed. \r\nFor some reason, however, the game will crash if launched directly from the launcher with the newer engine on. \r\nUnless you want to use the older engine (which will run fine from the launcher), a workaround is to manually edit the game's executable from Lutris' settings to the one in: /drive_c/Program Files (x86)/XenoTeam/Xenoverse/Xenoverse Per Aspera Ad Astra/Xenoverse-public-x.x.xx/Xenoverse/Game_n.exe\r\nChange it back to the launcher's executable (which is in: /drive_c/Program Files (x86)/XenoTeam/Xenoverse/XenoverseLauncher) to update the game in the future (if there will be any updates).\r\nIf you are using the older engine and see an error when the introduction video is playing, you can pretty much ignore it by clicking the okay button.",
  "name": "Pokemon Xenoverse",
  "year": null,
  "steamid": null,
  "gogslug": "",
  "humblestoreid": "",
  "runner": "wine",
  "slug": "pokemon-xenoverse-pokemon-xenoverse-la",
  "installer_slug": "pokemon-xenoverse-pokemon-xenoverse-la",
  "script": {
    "files": [
      {
        "setup": "N/A: Select the Setup.msi"
      }
    ],
    "game": {
      "exe": "$GAMEDIR/drive_c/Program Files (x86)/XenoTeam/Xenoverse/XenoverseLauncher.exe",
      "prefix": "$GAMEDIR"
    },
    "installer": [
      {
        "task": {
          "arch": "win64",
          "description": "Creating Wine 64-bit Prefix",
          "name": "create_prefix",
          "prefix": "$GAMEDIR"
        }
      },
      {
        "task": {
          "app": "dotnet472",
          "arch": "win64",
          "description": "Installing .NET Framework 4.7.2 (this will take several minutes, please wait)",
          "name": "winetricks",
          "prefix": "$GAMEDIR"
        }
      },
      {
        "task": {
          "app": "d3dcompiler_47",
          "arch": "win64",
          "description": "Installing d3dcompiler47",
          "name": "winetricks",
          "prefix": "$GAMEDIR"
        }
      },
      {
        "task": {
          "arch": "win64",
          "description": "Installing the game's launcher",
          "executable": "setup",
          "name": "wineexec",
          "prefix": "$GAMEDIR"
        }
      }
    ],
    "wine": {
      "description": "Disabling DXVK",
      "dxvk": false
    }
  }
}
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