custom-name: DOOM II - Master Levels - HD texture pack mod - GZDoom
files:
- hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
- mlmenu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip
game:
files:
- master_levels_wads.pk3
- mods/brightmaps.pk3
- mods/DHTP-2019_11_17.pk3
- mods/HRRP.pk3
- mods/JFO_D2.pk3
- mods/lights.pk3
- mods/NeuralUpscale2x_v0.95.pk3
- mods/R_Hud_Stuff_v1.pk3
- mods/zd_extra.pk3
main_file: $GAMEDIR/ZDMASLEV.ipk3
savedir: $GAMEDIR/saves
installer:
- extract:
dst: $CACHE
src: hdmod
- execute:
command: mkdir "$GAMEDIR/saves" "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3"
-o -iname "*.wad" -o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods"
\;
- merge:
dst: $GAMEDIR/soundfonts
src: $CACHE/GZDoom x64/soundfonts
- extract:
dst: $GAMEDIR
src: mlmenu
- insert-disc:
description: Please browse folder where is located all Master Levels wad files.
Autodetect will not work here, use "Browse" button.
requires: teeth.wad
- merge:
dst: $GAMEDIR/maps
src: $DISC
- execute:
command: find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3
maps; rm -f -r maps;
- insert-disc:
description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
will not work here, use "Browse" button.
requires: doom2.wad
- execute:
command: find "$DISC" -iname doom2.wad -exec cp {} "$GAMEDIR" \;
- write_file:
content: '[SoundfontSearch.Directories]
Path=soundfonts
[GlobalSettings]
freelook=true
'
file: $GAMEDIR/gzdoom.ini
zdoom:
config: $GAMEDIR/gzdoom.ini
description: "\r\n\"Doom II - Master Levels\" all PC version using GZDoom Lutris runner\
\ with \"Doom HD texture pack\" mod.\r\n\r\n"
game_slug: master-levels-for-doom-ii
gogslug: doom_ii
humblestoreid: ''
installer_slug: master-levels-for-doom-ii-all-pc-hd-texture-pa
name: Master Levels for DOOM II
notes: "- During install, you will need to provide:\r\n-- all WAD files from \"Doom\
\ II - Master Levels\" PC game\r\n-- \"Doom HD texture pack\" mod archive available\
\ at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\n\
- To play \"Doom II - Master Levels\" vanilla, just clear all \"PWAD files\" list\
\ from Lutris \"Game Options\" tab."
runner: zdoom
script:
custom-name: DOOM II - Master Levels - HD texture pack mod - GZDoom
files:
- hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
- mlmenu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip
game:
files:
- master_levels_wads.pk3
- mods/brightmaps.pk3
- mods/DHTP-2019_11_17.pk3
- mods/HRRP.pk3
- mods/JFO_D2.pk3
- mods/lights.pk3
- mods/NeuralUpscale2x_v0.95.pk3
- mods/R_Hud_Stuff_v1.pk3
- mods/zd_extra.pk3
main_file: $GAMEDIR/ZDMASLEV.ipk3
savedir: $GAMEDIR/saves
installer:
- extract:
dst: $CACHE
src: hdmod
- execute:
command: mkdir "$GAMEDIR/saves" "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3"
-o -iname "*.wad" -o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods"
\;
- merge:
dst: $GAMEDIR/soundfonts
src: $CACHE/GZDoom x64/soundfonts
- extract:
dst: $GAMEDIR
src: mlmenu
- insert-disc:
description: Please browse folder where is located all Master Levels wad files.
Autodetect will not work here, use "Browse" button.
requires: teeth.wad
- merge:
dst: $GAMEDIR/maps
src: $DISC
- execute:
command: find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3
maps; rm -f -r maps;
- insert-disc:
description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
will not work here, use "Browse" button.
requires: doom2.wad
- execute:
command: find "$DISC" -iname doom2.wad -exec cp {} "$GAMEDIR" \;
- write_file:
content: '[SoundfontSearch.Directories]
Path=soundfonts
[GlobalSettings]
freelook=true
'
file: $GAMEDIR/gzdoom.ini
zdoom:
config: $GAMEDIR/gzdoom.ini
slug: master-levels-for-doom-ii-all-pc-hd-texture-pa
steamid: 9160
version: All PC + HD texture pack mod
year: 1995
{
"game_slug": "master-levels-for-doom-ii",
"version": "All PC + HD texture pack mod",
"description": "\r\n\"Doom II - Master Levels\" all PC version using GZDoom Lutris runner with \"Doom HD texture pack\" mod.\r\n\r\n",
"notes": "- During install, you will need to provide:\r\n-- all WAD files from \"Doom II - Master Levels\" PC game\r\n-- \"Doom HD texture pack\" mod archive available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\n- To play \"Doom II - Master Levels\" vanilla, just clear all \"PWAD files\" list from Lutris \"Game Options\" tab.",
"name": "Master Levels for DOOM II",
"year": 1995,
"steamid": 9160,
"gogslug": "doom_ii",
"humblestoreid": "",
"runner": "zdoom",
"slug": "master-levels-for-doom-ii-all-pc-hd-texture-pa",
"installer_slug": "master-levels-for-doom-ii-all-pc-hd-texture-pa",
"script": {
"custom-name": "DOOM II - Master Levels - HD texture pack mod - GZDoom",
"files": [
{
"hdmod": "N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack"
},
{
"mlmenu": "https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip"
}
],
"game": {
"files": [
"master_levels_wads.pk3",
"mods/brightmaps.pk3",
"mods/DHTP-2019_11_17.pk3",
"mods/HRRP.pk3",
"mods/JFO_D2.pk3",
"mods/lights.pk3",
"mods/NeuralUpscale2x_v0.95.pk3",
"mods/R_Hud_Stuff_v1.pk3",
"mods/zd_extra.pk3"
],
"main_file": "$GAMEDIR/ZDMASLEV.ipk3",
"savedir": "$GAMEDIR/saves"
},
"installer": [
{
"extract": {
"dst": "$CACHE",
"src": "hdmod"
}
},
{
"execute": {
"command": "mkdir \"$GAMEDIR/saves\" \"$GAMEDIR/mods\"; find \"$CACHE\" \\( -iname \"*.pk3\" -o -iname \"*.wad\" -o -iname \"*.rtf\" -o -iname \"*.txt\" \\) -exec cp {} \"$GAMEDIR/mods\" \\;"
}
},
{
"merge": {
"dst": "$GAMEDIR/soundfonts",
"src": "$CACHE/GZDoom x64/soundfonts"
}
},
{
"extract": {
"dst": "$GAMEDIR",
"src": "mlmenu"
}
},
{
"insert-disc": {
"description": "Please browse folder where is located all Master Levels wad files. Autodetect will not work here, use \"Browse\" button.",
"requires": "teeth.wad"
}
},
{
"merge": {
"dst": "$GAMEDIR/maps",
"src": "$DISC"
}
},
{
"execute": {
"command": "find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3 maps; rm -f -r maps;"
}
},
{
"insert-disc": {
"description": "Please browse folder where is located \"DOOM2.WAD\" file. Autodetect will not work here, use \"Browse\" button.",
"requires": "doom2.wad"
}
},
{
"execute": {
"command": "find \"$DISC\" -iname doom2.wad -exec cp {} \"$GAMEDIR\" \\;"
}
},
{
"write_file": {
"content": "[SoundfontSearch.Directories]\nPath=soundfonts\n[GlobalSettings]\nfreelook=true\n",
"file": "$GAMEDIR/gzdoom.ini"
}
}
],
"zdoom": {
"config": "$GAMEDIR/gzdoom.ini"
}
}
}