Installer master-levels-for-doom-ii-all-pc-hd-texture-pa

custom-name: DOOM II - Master Levels - HD texture pack mod - GZDoom
files:
- hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
- mlmenu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip
game:
  files:
  - master_levels_wads.pk3
  - mods/brightmaps.pk3
  - mods/DHTP-2019_11_17.pk3
  - mods/HRRP.pk3
  - mods/JFO_D2.pk3
  - mods/lights.pk3
  - mods/NeuralUpscale2x_v0.95.pk3
  - mods/R_Hud_Stuff_v1.pk3
  - mods/zd_extra.pk3
  main_file: $GAMEDIR/ZDMASLEV.ipk3
  savedir: $GAMEDIR/saves
installer:
- extract:
    dst: $CACHE
    src: hdmod
- execute:
    command: mkdir "$GAMEDIR/saves" "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3"
      -o -iname "*.wad" -o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods"
      \;
- merge:
    dst: $GAMEDIR/soundfonts
    src: $CACHE/GZDoom x64/soundfonts
- extract:
    dst: $GAMEDIR
    src: mlmenu
- insert-disc:
    description: Please browse folder where is located all Master Levels wad files.
      Autodetect will not work here, use "Browse" button.
    requires: teeth.wad
- merge:
    dst: $GAMEDIR/maps
    src: $DISC
- execute:
    command: find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3
      maps; rm -f -r maps;
- insert-disc:
    description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
      will not work here, use "Browse" button.
    requires: doom2.wad
- execute:
    command: find "$DISC" -iname doom2.wad -exec cp {} "$GAMEDIR" \;
- write_file:
    content: '[SoundfontSearch.Directories]

      Path=soundfonts

      [GlobalSettings]

      freelook=true

      '
    file: $GAMEDIR/gzdoom.ini
zdoom:
  config: $GAMEDIR/gzdoom.ini
description: "\r\n\"Doom II - Master Levels\" all PC version using GZDoom Lutris runner\
  \ with \"Doom HD texture pack\" mod.\r\n\r\n"
game_slug: master-levels-for-doom-ii
gogslug: doom_ii
humblestoreid: ''
installer_slug: master-levels-for-doom-ii-all-pc-hd-texture-pa
name: Master Levels for DOOM II
notes: "- During install, you will need to provide:\r\n-- all WAD files from \"Doom\
  \ II - Master Levels\" PC game\r\n-- \"Doom HD texture pack\" mod archive available\
  \ at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\n\
  - To play \"Doom II - Master Levels\" vanilla, just clear all \"PWAD files\" list\
  \ from Lutris \"Game Options\" tab."
runner: zdoom
script:
  custom-name: DOOM II - Master Levels - HD texture pack mod - GZDoom
  files:
  - hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
  - mlmenu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip
  game:
    files:
    - master_levels_wads.pk3
    - mods/brightmaps.pk3
    - mods/DHTP-2019_11_17.pk3
    - mods/HRRP.pk3
    - mods/JFO_D2.pk3
    - mods/lights.pk3
    - mods/NeuralUpscale2x_v0.95.pk3
    - mods/R_Hud_Stuff_v1.pk3
    - mods/zd_extra.pk3
    main_file: $GAMEDIR/ZDMASLEV.ipk3
    savedir: $GAMEDIR/saves
  installer:
  - extract:
      dst: $CACHE
      src: hdmod
  - execute:
      command: mkdir "$GAMEDIR/saves" "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3"
        -o -iname "*.wad" -o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods"
        \;
  - merge:
      dst: $GAMEDIR/soundfonts
      src: $CACHE/GZDoom x64/soundfonts
  - extract:
      dst: $GAMEDIR
      src: mlmenu
  - insert-disc:
      description: Please browse folder where is located all Master Levels wad files.
        Autodetect will not work here, use "Browse" button.
      requires: teeth.wad
  - merge:
      dst: $GAMEDIR/maps
      src: $DISC
  - execute:
      command: find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3
        maps; rm -f -r maps;
  - insert-disc:
      description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
        will not work here, use "Browse" button.
      requires: doom2.wad
  - execute:
      command: find "$DISC" -iname doom2.wad -exec cp {} "$GAMEDIR" \;
  - write_file:
      content: '[SoundfontSearch.Directories]

        Path=soundfonts

        [GlobalSettings]

        freelook=true

        '
      file: $GAMEDIR/gzdoom.ini
  zdoom:
    config: $GAMEDIR/gzdoom.ini
slug: master-levels-for-doom-ii-all-pc-hd-texture-pa
steamid: 9160
version: All PC + HD texture pack mod
year: 1995
{
  "game_slug": "master-levels-for-doom-ii",
  "version": "All PC + HD texture pack mod",
  "description": "\r\n\"Doom II - Master Levels\" all PC version using GZDoom Lutris runner with \"Doom HD texture pack\" mod.\r\n\r\n",
  "notes": "- During install, you will need to provide:\r\n-- all WAD files from \"Doom II - Master Levels\" PC game\r\n-- \"Doom HD texture pack\" mod archive available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\n- To play \"Doom II - Master Levels\" vanilla, just clear all \"PWAD files\" list from Lutris \"Game Options\" tab.",
  "name": "Master Levels for DOOM II",
  "year": 1995,
  "steamid": 9160,
  "gogslug": "doom_ii",
  "humblestoreid": "",
  "runner": "zdoom",
  "slug": "master-levels-for-doom-ii-all-pc-hd-texture-pa",
  "installer_slug": "master-levels-for-doom-ii-all-pc-hd-texture-pa",
  "script": {
    "custom-name": "DOOM II - Master Levels - HD texture pack mod - GZDoom",
    "files": [
      {
        "hdmod": "N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack"
      },
      {
        "mlmenu": "https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels/ZDoomMasterLevelsMenu.zip"
      }
    ],
    "game": {
      "files": [
        "master_levels_wads.pk3",
        "mods/brightmaps.pk3",
        "mods/DHTP-2019_11_17.pk3",
        "mods/HRRP.pk3",
        "mods/JFO_D2.pk3",
        "mods/lights.pk3",
        "mods/NeuralUpscale2x_v0.95.pk3",
        "mods/R_Hud_Stuff_v1.pk3",
        "mods/zd_extra.pk3"
      ],
      "main_file": "$GAMEDIR/ZDMASLEV.ipk3",
      "savedir": "$GAMEDIR/saves"
    },
    "installer": [
      {
        "extract": {
          "dst": "$CACHE",
          "src": "hdmod"
        }
      },
      {
        "execute": {
          "command": "mkdir \"$GAMEDIR/saves\" \"$GAMEDIR/mods\"; find \"$CACHE\" \\( -iname \"*.pk3\" -o -iname \"*.wad\" -o -iname \"*.rtf\" -o -iname \"*.txt\" \\) -exec cp {} \"$GAMEDIR/mods\" \\;"
        }
      },
      {
        "merge": {
          "dst": "$GAMEDIR/soundfonts",
          "src": "$CACHE/GZDoom x64/soundfonts"
        }
      },
      {
        "extract": {
          "dst": "$GAMEDIR",
          "src": "mlmenu"
        }
      },
      {
        "insert-disc": {
          "description": "Please browse folder where is located all Master Levels wad files. Autodetect will not work here, use \"Browse\" button.",
          "requires": "teeth.wad"
        }
      },
      {
        "merge": {
          "dst": "$GAMEDIR/maps",
          "src": "$DISC"
        }
      },
      {
        "execute": {
          "command": "find maps/* | grep -i 'teeth.wad' | xargs rm -f -r; 7z a master_levels_wads.pk3 maps; rm -f -r maps;"
        }
      },
      {
        "insert-disc": {
          "description": "Please browse folder where is located \"DOOM2.WAD\" file. Autodetect will not work here, use \"Browse\" button.",
          "requires": "doom2.wad"
        }
      },
      {
        "execute": {
          "command": "find \"$DISC\" -iname doom2.wad -exec cp {} \"$GAMEDIR\" \\;"
        }
      },
      {
        "write_file": {
          "content": "[SoundfontSearch.Directories]\nPath=soundfonts\n[GlobalSettings]\nfreelook=true\n",
          "file": "$GAMEDIR/gzdoom.ini"
        }
      }
    ],
    "zdoom": {
      "config": "$GAMEDIR/gzdoom.ini"
    }
  }
}
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