dosbox:
scaler: hq3x
files:
- gamearchive:
filename: seek.zip
referer: image.dosgamesarchive.com
url: https://dos.retropc.se/games/shooter/seeksw1.zip
game:
config_file: $GAMEDIR/dosbox.conf
main_file: SEEK.EXE
working_dir: $GAMEDIR
installer:
- extract:
dst: $GAMEDIR/
file: gamearchive
format: zip
- write_file:
content: 'Forward 200 UP ARROW
Back 208 DOWN ARROW
Left 203 LEFT ARROW
Right 205 RIGHT ARROW
Land 57 SPACE
Strafe 44 Z
Turn_Turret_Left 42 LEFT SHIFT
Turn_Turret_Right 44 Z
Select_Weapon 29 LEFT CTRL
Fire 56 LEFT ALT
Autozoom 67 F9
0 0 1 2 3'
file: $GAMEDIR/SEEK.CFG
- write_file:
content: '4 card (0=sb,1=sbpro,2=gus,3=pas(not),4=sb16,5=awe32(not),678,9=none
0x220 port # in decimal (0x220=544) (0x240=576) (0x210=528)
7 irq number
0 low (8-bit) dma # (for cards that need it)
5 high (16-bit) dma # (ditto)
1 Sound Quality. 3=ultra(20), 2=high(16-def), 1=good(12), 0=low(8)
9 music card (0=OPL2, 1=OPL3, 5=GM, 6=GUS)
0x340 music port (0x388=904, 0x330=816, 0x340=832)
^ ^
data here comments no earlier than here!
--------------------------------------------------------------------------
VISION SOUND LIBRARY (C)1995 VISION SOFTWARE, ALL RIGHTS RESERVED.
WRITTEN BY PAUL ANDREWS.'
file: $GAMEDIR/SOUND.CFG
- write_config:
data:
sblaster:
dma: 1
hdma: 5
irq: 7
sbbase: 220
sbmixer: true
sbtype: sb16
sdl:
fullscreen: false
output: overlay
speaker:
disney: false
pcspeaker: true
tandy: false
file: $GAMEDIR/dosbox.conf
description: null
game_slug: seek-and
gogslug: ''
humblestoreid: ''
installer_slug: seek-and-destroy-shareware
name: Seek and Destroy
notes: ''
runner: dosbox
script:
dosbox:
scaler: hq3x
files:
- gamearchive:
filename: seek.zip
referer: image.dosgamesarchive.com
url: https://dos.retropc.se/games/shooter/seeksw1.zip
game:
config_file: $GAMEDIR/dosbox.conf
main_file: SEEK.EXE
working_dir: $GAMEDIR
installer:
- extract:
dst: $GAMEDIR/
file: gamearchive
format: zip
- write_file:
content: 'Forward 200 UP ARROW
Back 208 DOWN ARROW
Left 203 LEFT ARROW
Right 205 RIGHT ARROW
Land 57 SPACE
Strafe 44 Z
Turn_Turret_Left 42 LEFT SHIFT
Turn_Turret_Right 44 Z
Select_Weapon 29 LEFT CTRL
Fire 56 LEFT ALT
Autozoom 67 F9
0 0 1 2 3'
file: $GAMEDIR/SEEK.CFG
- write_file:
content: '4 card (0=sb,1=sbpro,2=gus,3=pas(not),4=sb16,5=awe32(not),678,9=none
0x220 port # in decimal (0x220=544) (0x240=576) (0x210=528)
7 irq number
0 low (8-bit) dma # (for cards that need it)
5 high (16-bit) dma # (ditto)
1 Sound Quality. 3=ultra(20), 2=high(16-def), 1=good(12), 0=low(8)
9 music card (0=OPL2, 1=OPL3, 5=GM, 6=GUS)
0x340 music port (0x388=904, 0x330=816, 0x340=832)
^ ^
data here comments no earlier than here!
--------------------------------------------------------------------------
VISION SOUND LIBRARY (C)1995 VISION SOFTWARE, ALL RIGHTS RESERVED.
WRITTEN BY PAUL ANDREWS.'
file: $GAMEDIR/SOUND.CFG
- write_config:
data:
sblaster:
dma: 1
hdma: 5
irq: 7
sbbase: 220
sbmixer: true
sbtype: sb16
sdl:
fullscreen: false
output: overlay
speaker:
disney: false
pcspeaker: true
tandy: false
file: $GAMEDIR/dosbox.conf
slug: seek-and-destroy-shareware
steamid: null
version: Shareware
year: 1996
{
"game_slug": "seek-and",
"version": "Shareware",
"description": null,
"notes": "",
"name": "Seek and Destroy",
"year": 1996,
"steamid": null,
"gogslug": "",
"humblestoreid": "",
"runner": "dosbox",
"slug": "seek-and-destroy-shareware",
"installer_slug": "seek-and-destroy-shareware",
"script": {
"dosbox": {
"scaler": "hq3x"
},
"files": [
{
"gamearchive": {
"filename": "seek.zip",
"referer": "image.dosgamesarchive.com",
"url": "https://dos.retropc.se/games/shooter/seeksw1.zip"
}
}
],
"game": {
"config_file": "$GAMEDIR/dosbox.conf",
"main_file": "SEEK.EXE",
"working_dir": "$GAMEDIR"
},
"installer": [
{
"extract": {
"dst": "$GAMEDIR/",
"file": "gamearchive",
"format": "zip"
}
},
{
"write_file": {
"content": "Forward 200 UP ARROW\nBack 208 DOWN ARROW\nLeft 203 LEFT ARROW\nRight 205 RIGHT ARROW\nLand 57 SPACE\nStrafe 44 Z\nTurn_Turret_Left 42 LEFT SHIFT\nTurn_Turret_Right 44 Z\nSelect_Weapon 29 LEFT CTRL\nFire 56 LEFT ALT\nAutozoom 67 F9\n0 0 1 2 3",
"file": "$GAMEDIR/SEEK.CFG"
}
},
{
"write_file": {
"content": "4 card (0=sb,1=sbpro,2=gus,3=pas(not),4=sb16,5=awe32(not),678,9=none\n0x220 port # in decimal (0x220=544) (0x240=576) (0x210=528)\n7 irq number\n0 low (8-bit) dma # (for cards that need it)\n5 high (16-bit) dma # (ditto)\n1 Sound Quality. 3=ultra(20), 2=high(16-def), 1=good(12), 0=low(8)\n9 music card (0=OPL2, 1=OPL3, 5=GM, 6=GUS)\n0x340 music port (0x388=904, 0x330=816, 0x340=832)\n\n^ ^\ndata here comments no earlier than here!\n\n--------------------------------------------------------------------------\nVISION SOUND LIBRARY (C)1995 VISION SOFTWARE, ALL RIGHTS RESERVED.\nWRITTEN BY PAUL ANDREWS.",
"file": "$GAMEDIR/SOUND.CFG"
}
},
{
"write_config": {
"data": {
"sblaster": {
"dma": 1,
"hdma": 5,
"irq": 7,
"sbbase": 220,
"sbmixer": true,
"sbtype": "sb16"
},
"sdl": {
"fullscreen": false,
"output": "overlay"
},
"speaker": {
"disney": false,
"pcspeaker": true,
"tandy": false
}
},
"file": "$GAMEDIR/dosbox.conf"
}
}
]
}
}