Wine
1.003 version
last published 3 weeks, 6 days ago
A newer VKD3D is required to stop a lighting flicker in the menu and more importantly to load terrain properly. There is currently no release with these fixes, though the terrain loading is fixed in master. The menu flicker remains unmerged as of 08/10/2026.
#Fedora build deps
sudo dnf install meson ninja-build glslang git mingw64-gcc mingw64-gcc-c++ mingw32-gcc mingw32-gcc-c++
git clone --recursive https://github.com/HansKristian-Work/vkd3d-proton
cd vkd3d-proton
git fetch origin pull/3207/head
git cherry-pick 9b6e15be
./package-release.sh 3202 /tmp/vkd3d --no-package
DEST=~/.local/share/lutris/runtime/vkd3d/il-2-korea-fix
mkdir -p $DEST
cp -r /tmp/vkd3d/vkd3d-proton-3202/x64 $DEST/
cp -r ~/.local/share/lutris/runtime/vkd3d/v2.14/x86 $DEST/
cp ~/.local/share/lutris/runtime/vkd3d/v2.14/setup_vkd3d_proton.sh $DEST/
Configure the game in lutris after the game is installed and you have prepared the updated VKD3D
Navigate to the Runner Options
Enable Advaned (options) in the top right
Select il-2-korea-fix as the VKD3D version