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Open engine only

Highway Blossoms is a short yuri kinetic novel set in the American Southwest. After an old gold rush miner's journal is discovered, supposedly detailing where he hid parts of his stash, a nationwide craze begins as would-be prospectors try to solve its clues and strike it rich.

Amber couldn't care less. Wandering the desert in a recently-inherited motorhome, she mourns the loss of her grandfather - indifferent and unaware of the hunt happening around her. It's not until she meets Marina, a young hitchhiker lost in New Mexico that the girls get swept up in the rush.

Game features:
* At least tens of words, maybe even hundreds. Although the last word count puts it around 90,000, so expect 6 or so hours of reading.
* Grand, hand-painted vistas of actual landmarks in the western United States, all in glorious 1080p detail.
* A huge soundtrack featuring the works of Anna Logue, Jake Abernathie, Able Kirby, and other friends of AlienWorks. Sounds right at home on your in-dash cassette tape player.
* Accessibility options for days, including the ability to skip through everything in less than five minutes. But who would wanna do that?
* Achievements, although to be honest, they might be stretching the definition of "achievement."
* Alternate silly content for second readthroughs that AlienWorks let the programmer write. This may or may not have been a good idea.