Hatsune Miku: Project DIVA Arcade

released in 2010
  • Wine 2021.4 version last published 1 year, 1 month ago
    Experimental installer for Future Tone 7.10.
    Uses PD Loader (https://notabug.org/PDModdingCommunity/PD-Loader/).
    Manual steps required (see technical notes).
    - The game installation directory you select must already contain the game (diva.exe) and its data.
    - Currently, the installer only supports NVIDIA and AMD and requires the proprietary graphics drivers.
    - You must manually configure DivaSound: run the launcher, go to Plugins and Patches, DivaSound Config, set both "Target Buffer Size" and "Buffer Periods" to 1.
    - You must also disable movies in Options.
    - If you have an AMD GPU, go to Plugins and Patches and enable Novidia.
    - If you have an NVIDIA GPU, run the launcher once, open the plugins folder, open config.ini and change the value after "Model=" according to your GPU architecture to avoid graphical errors.
    - The environment variable PULSE_LATENCY_MSEC will be set to 50. If you have any issues, remove it in System options (in the Lutris game configuration) or try a slightly higher value instead.
    - If the audio latency is too high, see https://notabug.org/PDModdingCommunity/PD-Loader/wiki/2%29+Installation#additional-installation-steps-gnulinux-manual for alternatives.
    - If you still have issues, enable "Restrict to single core" and/or "Prefer system libraries", and/or disable "Disable desktop effects" in System options.
    - It is recommended to set up and enable Esync in Runner options (see https://github.com/lutris/docs/blob/master/HowToEsync.md), as well as Feral gamemode in System options.
  • Wine 600r5 version last published 1 year, 1 month ago
    Uses ELAC by samyuu and lybxlpsv.
    The "songfix" must be installed manually.
    Disable "Reduce PulseAudio latency" if you get no sound.
    The installer will set the resolution to 1080p by default. To set it to 720p, remove "-hd1080" from the arguments. To use a custom resolution, edit graphics.ini (don't remove "-hd1080" from the arguments).
    - An NVIDIA GPU is required. On Turing-based GPUs, you may experience some glitches. A custom shader may be used to mitigate the issue, but it must be installed manually;
    - WMV playback may not work (32-bit codecs required). Converting all WMVs to MP4 and then changing the entries in pv_db.txt might fix it.

Hatsune Miku: Project DIVA Arcade is an arcade rhythm game. The game is a port of the 2009 video game, Hatsune Miku: Project DIVA, with updated visuals. The gameplay is relatively the same as the original. The signature PlayStation buttons, cross, circle, square and triangle are now the 4 large buttons on the machine's panel, and players push those buttons to play the games. Unlike the handheld versions of the game, players can hold a button or buttons for an unlimited time when the game indicates to hold a certain note. This will allow players to receive a bonus which continuely increases the score until the player releases one of the held button or a "Max Hold Bonus" is granted. Another difference is that multiple buttons can be hit at the same time up to all four buttons. The arcade version features songs from both Hatsune Miku: Project DIVA series and Hatsune Miku and Future Stars: Project Mirai, along with a variety of original songs not included in either of the handheld versions. The Promotional Videos for the game, which are the videos playing in the background during a song have been updated and re-rendered for the game bearing a similar resemblance to the Dreamy Theatre versions of the PVs.

  • Genre: Rhythm
  • Platform: Windows


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