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  • Linux 0.1 version last published 1 week, 1 day ago

    The installer uses an electron app to run Nvidia GeForce Now. The installer pulls from my github page and then runs npm install to pull all dependencies for the electron app. The installer also makes run.sh executable because the command "npm start" is need to start app.

    To get this Electron app to run you need to install npm package from you distribution.

    There is an issue with using "ESC" key for some games but pressing "ESC" will exit fullscreen mode. Disabling the "ESC" key fixes this issue but some games require the use of this key. So instead I enabled the key and I've implemented an always on top function with a title bar.

    I've tried using a borderless mode but sometimes Nvidia's site will not close game window so you are stuck with an always on top window with not way to close it.

  • Wine Legacy version last published 1 week, 1 day ago

    This installer is for old systems that do not have Vulkan support.

    Needs libva-vdpau-driver (package name on Arch Linux) to work on Nvidia. Check with your distribution's repositories to install it. Other GPUs need other libva drivers. If libva is not setup correctly, you will see:

    “Your system does not meet the minimum requirements for streaming ERROR CODE: 0xC0F1103F”

    Use `vainfo` to check to see if H264 decode is working.

    If the streams are blurry, set streaming quality to custom, disable vsync and disable "Adjust for poor network conditions" in the GeForce Now application. This resolves blur issues for most people, unless they use Intel graphics. See the known issues below for more information.

    Known Issues:
    - There is a blur issue when doing decoding with Intel's iGPU. People are working on a solution. This will be updated when we have the solution.
    - There can be a random blur issue when vsync is enabled. So far, only the Nvidia composition pipeline is known to prevent tearing without triggering this. Most external forms of vsync are known to trigger the blur issue. This *might* include the TearFree option on AMD, although it is not yet confirmed.
    - If the loading window opens but stays black, right click on the game in lutris and click "Kill all wine processes", then try again. This is a known issue that will be fixed in the future.
    - Error 0xC0F52132 when launching any games. Just keep trying to run the game again until it lets you connect.
    - Linking to a steam account does not work. You need to set it up one time on a Windows or MacOS system. This will likely be fixed in the future.
    - Currently, the network test will claim that you are using a VPN and could have stutter issues. This is a known bug that needs to be fixed in wine. As long as the result is yellow, the network is fine. You may ignore this.

Cloud gaming service:

GeForce Now is a brand used by three cloud gaming services offered by Nvidia. The Nvidia Shield version of GeForce Now, formerly known as Nvidia GRID, launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015. The service is a subscription-based offering that allows users unlimited access to a library of games hosted on Nvidia servers for the life of the subscription, delivered to subscribers through streaming video. Certain titles are also available via a "Buy & Play" model. The service is available exclusively on the company's Shield Portable, Shield Tablet, and Shield Console devices.[1][2]

In January 2017, Nvidia unveiled a separate cloud gaming service for PC and Macintosh computers also branded as GeForce Now. It is a remote desktop provider in which users can rent access to a virtual computer, where they can install their existing PC games from existing digital distribution platforms, and play them remotely. As with the Shield version, the virtual desktop is streamed from Nvidia servers.

GeForce Now consists of a network of servers based in data centers in North America, and Europe that host and serve the GeForce Now game library to members in those regions.[3] The servers utilize Nvidia Tesla graphics cards, and can stream games at up to 1080p resolution at 60 frames per second. Nvidia recommended a 50 Mbps internet connection for the 1080/60p stream, but the service can also stream at 720p/60p for 25 Mbps connections, 720/30p frames per second for connections higher than 10 Mbps, and use Adaptive bitrate streaming to scale the quality based on bandwidth.[4][5] The server-side hardware will be upgraded over time to improve the quality of the streams.[1][6]