Command & Conquer 3: Kane's Wrath

released in 2008 by EA Los Angeles published by Electronic Arts
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Kane’s Wrath is the expansion pack for Command & Conquer 3: Tiberium Wars which, story-wise, centers around Kane. There is only one singleplayer campaign, played from the Nod perspective, and spans over 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War, through the dramatic events of the Third Tiberium War, and beyond. Development was largely outsourced to BreakAway Games, a studio which specialized in making authorized expansion packs for larger studios.

Aside from new units for all the existing factions, there are 6 new subfactions that spawned from the base factions. Like in C&C Generals: Zero Hour, subfactions stress some aspects and neglect others (e.g. the Black Hand focuses on infantry and flame weaponry, but lacks stealth technology and air units).

New game modes have been created. The Windows version got Global Conquest, which is played in a turn-based fashion on the world map, with each side having its own set of objectives and getting access to all of its subfactions, while battles can be either automated or played in the usual RTS mode like playing a skirmish match. The Xbox 360 version got Kane’s Challenge, a series of simple clashes where Kane tasks his new commander with attacking one subfaction at a time to prove his worth and knowledge of both friendly and hostile arsenals.

  • Genre: Real-time strategy
  • Platform: Windows, Xbox 360, Xbox One, Xbox Series X|S

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