CnCNet

released in 2009
  • Wine Latest version last published 1 year, 2 months ago
    Required: Origin with Red Alert 2: Yuri's Revenge installed.
    - If you'd experience glitches in game, you can try to change the Renderer to 'TS-DDraw (GDI)' (hover the top bar of the client > Options > Display) within the client itself.
  • Wine Standard version last published 1 year, 2 months ago
    Required: EA (Desktop) App with Red Alert 2: Yuri's Revenge installed.
    - The client can hang after updating during the first launch. Enforce a restart of the client to get the client to work.
    - If you'd experience glitches in game, you can try to change the Renderer to 'TS-DDraw (GDI)' (hover the top bar of the client > Options > Display) within the client itself.

CnCNet was first born in 2009. We quickly became popular through our early versions of CnCNet (version 1-4), starting with the original Command & Conquer we eventually expanded into of Red Alert, eventually expanding to Tiberian Sun, and more recently Yuri's Revenge.

At CnCNet, we collectively share one goal, re-establishing C&C Online to the best of our ability. We also strive on the simplicity of how easy CnCNet is to use.

We make sure you can still play your childhood games today, whether it's with the latest operating system like Windows 10, or even running on Windows XP, we cover the broad spectrum of O/S. We also actively eradicate those pesky cheats for online play, be it old and new.

So that's pretty much it. Here we are rocking in 2017 and smashing records with our most recent achievement of 800+ simultaneous players online.

  • Genre: Real-time strategy
  • Platform: Linux
  • Website: cncnet.org

65 users have this game

Add to my library