AssaultCube Reloaded

released in 2015 by AssaultCube Reloaded Task Force published by AssaultCube Reloaded Task Force

AssaultCube Reloaded, formerly AssaultCube Special Edition, is a free-and-open-source first-person-shooter, created by the AssaultCube Reloaded Task Force to improve AssaultCube.

This game combines the best of all worlds: realism from Battlefield, “anti-cheat” inspired by the Quake engine, perks from Call of Duty, mutators from Red Eclipse, and fast-paced gameplay with a low system footprint from AssaultCube and the Cube Engine.

These are just some of the numerous improvements compared to AssaultCube:
* New, diverse game modes and mutators
* Many new and different weapons
* More realistic gameplay (damage fading over distance, bleeding, drowning)
* Less potential cheats (by moving more code to the server)
* Better voting system: admin votes don’t veto directly
* Improved radar shows explosions and shotlines
* Killfeed makes it easy to see how players were killed
* Spawn enqueue/dequeue—no need to spam the spawn button

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