A Slow Year

released in 2010

A Slow Year is a collection of four games, one for each season, about the experience of observing things. These games are neither action nor strategy: each of them requires a different kind of sedate observation and methodical input.

The game attempts to embrace maximum expressive constraint and representational condensation. I want to call them game poems. The set comprises a little collection, a kind of videogame chapbook.

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