2D action roguelike in pixel art with melee combat. Face metaphorical enemies, destroy environments, and ascend 12 procedurally generated floors. Core mechanics: melee combat, environmental destruction, procedural generation, and multiple endings.
2D action roguelike in pixel art with melee combat. Face metaphorical enemies, destroy environments, and ascend 12 procedurally generated floors. Core mechanics: melee combat, environmental destruction, procedural generation, and multiple endings.