custom-name: Final Doom - TNT - HD texture pack mod - GZDoom
files:
- hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
game:
files:
- mods/brightmaps.pk3
- mods/DHTP-2019_11_17.pk3
- mods/HRRP.pk3
- mods/JFO_TNT.pk3
- mods/lights.pk3
- mods/NeuralUpscale2x_v0.95.pk3
- mods/R_Hud_Stuff_v1.pk3
- mods/zd_extra.pk3
main_file: $GAMEDIR/tnt.wad
savedir: $GAMEDIR/saves
installer:
- extract:
dst: $CACHE
src: hdmod
- execute:
command: mkdir "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3" -o -iname "*.wad"
-o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods" \;
- merge:
dst: $GAMEDIR/soundfonts
src: $CACHE/GZDoom x64/soundfonts
- write_file:
content: '[SoundfontSearch.Directories]
Path=soundfonts
[GlobalSettings]
freelook=true
'
file: $GAMEDIR/gzdoom.ini
- insert-disc:
description: Please browse folder where is located TNT.WAD file. Autodetect will
not work here, use "Browse" button.
requires: tnt.wad
- execute:
command: ls "$DISC" | grep -i tnt.wad | xargs -I {} cp "$DISC/{}" "$GAMEDIR/tnt.wad";
mkdir "$GAMEDIR/saves";
zdoom:
config: $GAMEDIR/gzdoom.ini
description: "\r\n\"Final Doom - TNT\" all PC version using GZDoom Lutris runner with\
\ \"Doom HD texture pack\" mod.\r\n\r\n"
game_slug: final-doom
gogslug: doom_ii
humblestoreid: ''
installer_slug: final-doom-tnt-all-pc-hd-textur
name: Final Doom
notes: "- During install you will need to provide:\r\n-- \"TNT.WAD\" file from \"\
Final Doom\" PC game\r\n-- \"Doom HD texture pack\" mod archive available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\
\n- To play \"Final Doom - TNT\" vanilla, just clear all \"PWAD files\" list from\
\ Lutris \"Game Options\" tab"
runner: zdoom
script:
custom-name: Final Doom - TNT - HD texture pack mod - GZDoom
files:
- hdmod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
game:
files:
- mods/brightmaps.pk3
- mods/DHTP-2019_11_17.pk3
- mods/HRRP.pk3
- mods/JFO_TNT.pk3
- mods/lights.pk3
- mods/NeuralUpscale2x_v0.95.pk3
- mods/R_Hud_Stuff_v1.pk3
- mods/zd_extra.pk3
main_file: $GAMEDIR/tnt.wad
savedir: $GAMEDIR/saves
installer:
- extract:
dst: $CACHE
src: hdmod
- execute:
command: mkdir "$GAMEDIR/mods"; find "$CACHE" \( -iname "*.pk3" -o -iname "*.wad"
-o -iname "*.rtf" -o -iname "*.txt" \) -exec cp {} "$GAMEDIR/mods" \;
- merge:
dst: $GAMEDIR/soundfonts
src: $CACHE/GZDoom x64/soundfonts
- write_file:
content: '[SoundfontSearch.Directories]
Path=soundfonts
[GlobalSettings]
freelook=true
'
file: $GAMEDIR/gzdoom.ini
- insert-disc:
description: Please browse folder where is located TNT.WAD file. Autodetect
will not work here, use "Browse" button.
requires: tnt.wad
- execute:
command: ls "$DISC" | grep -i tnt.wad | xargs -I {} cp "$DISC/{}" "$GAMEDIR/tnt.wad";
mkdir "$GAMEDIR/saves";
zdoom:
config: $GAMEDIR/gzdoom.ini
slug: final-doom-tnt-all-pc-hd-textur
steamid: 2290
version: TNT All PC + HD textures
year: 1996
{
"game_slug": "final-doom",
"version": "TNT All PC + HD textures",
"description": "\r\n\"Final Doom - TNT\" all PC version using GZDoom Lutris runner with \"Doom HD texture pack\" mod.\r\n\r\n",
"notes": "- During install you will need to provide:\r\n-- \"TNT.WAD\" file from \"Final Doom\" PC game\r\n-- \"Doom HD texture pack\" mod archive available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack\r\n- To play \"Final Doom - TNT\" vanilla, just clear all \"PWAD files\" list from Lutris \"Game Options\" tab",
"name": "Final Doom",
"year": 1996,
"steamid": 2290,
"gogslug": "doom_ii",
"humblestoreid": "",
"runner": "zdoom",
"slug": "final-doom-tnt-all-pc-hd-textur",
"installer_slug": "final-doom-tnt-all-pc-hd-textur",
"script": {
"custom-name": "Final Doom - TNT - HD texture pack mod - GZDoom",
"files": [
{
"hdmod": "N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack"
}
],
"game": {
"files": [
"mods/brightmaps.pk3",
"mods/DHTP-2019_11_17.pk3",
"mods/HRRP.pk3",
"mods/JFO_TNT.pk3",
"mods/lights.pk3",
"mods/NeuralUpscale2x_v0.95.pk3",
"mods/R_Hud_Stuff_v1.pk3",
"mods/zd_extra.pk3"
],
"main_file": "$GAMEDIR/tnt.wad",
"savedir": "$GAMEDIR/saves"
},
"installer": [
{
"extract": {
"dst": "$CACHE",
"src": "hdmod"
}
},
{
"execute": {
"command": "mkdir \"$GAMEDIR/mods\"; find \"$CACHE\" \\( -iname \"*.pk3\" -o -iname \"*.wad\" -o -iname \"*.rtf\" -o -iname \"*.txt\" \\) -exec cp {} \"$GAMEDIR/mods\" \\;"
}
},
{
"merge": {
"dst": "$GAMEDIR/soundfonts",
"src": "$CACHE/GZDoom x64/soundfonts"
}
},
{
"write_file": {
"content": "[SoundfontSearch.Directories]\nPath=soundfonts\n[GlobalSettings]\nfreelook=true\n",
"file": "$GAMEDIR/gzdoom.ini"
}
},
{
"insert-disc": {
"description": "Please browse folder where is located TNT.WAD file. Autodetect will not work here, use \"Browse\" button.",
"requires": "tnt.wad"
}
},
{
"execute": {
"command": "ls \"$DISC\" | grep -i tnt.wad | xargs -I {} cp \"$DISC/{}\" \"$GAMEDIR/tnt.wad\"; mkdir \"$GAMEDIR/saves\";"
}
}
],
"zdoom": {
"config": "$GAMEDIR/gzdoom.ini"
}
}
}